How to create real 3D stereoscopic images?
(by Jean-Sebastien Perron)
Left Eye / Right Eye

Center Eye??

When do you need this technique?
-You are tired of the flat world presented to you on tv, theaters and papers
-You are a big fan of IMAX 3D
What is not covered here
-When you have all the needed images
-You will need a free software for creating the final Anaglyph images (red/blue for black and white 3D images and magenta/cyan for color 3D images)
-These software are very simple to use and they are free : search them on the web.
-I use "Stereo Movie Maker" and it's excellent
-You need to load the left video and the right video and chose the output options
-Take a look at the "Stereoscopic church video" in my Movies section
-You need to buy a pair of glass or a "special viewer" for side by side images
-Maybe you are lucky enough to have a double projector with polarized glasses
-In Realsoft there is many ways to set and edit parameters to many objects at the same time
-For clarity I won't cover these features here
So how do we rig the camera to generate the left and the right eye view?
-Create 3 camera in the top view
-Place them side by side separated by a certain space between (normally this should match the human eye)
-Rename them "LeftEye", "MiddleEye", "RightEye"
-Rotate the left and right camera so they point in the middle of the center camera
-Create a sphere at the center of of the lookat of the 3 cameras
-Make that sphere invisible in the final rendering
-Rename that sphere "Target"

-Put all the cameras and the target in a level and name it "MyCamera"
-From now on you will only move the cameras by moving the "MyCamera"
-You will animate the camera by animating the "MyCamera" never move the individual cameras

-Now we need to make the 3 cameras track (look at) the target sphere
-Select the "LeftEye' and the "Target" and Select "Map" in the "Lattice Mapping" tab
-Select the mode to "Look At point'
-Do the same with "RightEye" and "Target"
-It is not needed for the "MiddleEye"

-Now we need some adjustement
-In the "Map" tab of the "LeftEye" and "RightEye"
-Make sure that only the "Rotate" is selected

-It is needed that the left and right eye point at the same place
-Like your eyes do in real life (the one you had before using Realsfot)
-It may work otherwise but in some case it will be very uncomfortable or the 3D effect may be reduced or exaggerated
-Now move the "Target" away parallel to the "MiddleEye"
-Never move the "Target" left or right only in straight line away or closer to the "MiddleEye"
-The "LeftEye" and "RightEye" should always look at the "Target"

-Now the sad part
-The only way to know if the "Target" is close enough or too far is to test it
-You may also have to play with different distance between the eyes
-Don't animate the distance between the eyes
-You may animate the "Target" distance
Workflow
-Now the setup is complete
-Now you can animate your camera by using the "MyCamera" only not the cameras themselves
-You select witch camera to render or see in the preview window by selecting the "Eye" and then setting it to "Current"
![]()
-It is with the "MiddleEye" that you should work with
-You should always look trough it, animate by looking from it's point of view
-The "LefEye" and "RightEye" are only used for rendering the final image
Rendering
-Render the video or the images from the "LeftEye" then from the "RightEye"
-Load them in any "anaglyph maker" software
-Enjoy
In my dream
-It is possible to create a "Poste Image Effect" directly in Realsoft that would create an anaglyph image from 2 other images (layer)
-I just don't remeber the formula for anaglyph
-And I am not a "power user"